3D Modelling - More Cloth + Displacement practices

 

Further progress on my current 3D Modelling project! Added pillows to the bed and changed the walls as the theme will be more Medieval, so that I can incorporate the sword models I have made.

The walls are actually a displacement modifier which is created using a bitmapped image which 'bevels' the cobble bricks, making them look more 3D. This adds texture to the walls and makes them look more interesting. I want to apply the same technique to the floor in the near future.


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